
Unit Stats
Level: 80/80

Include Conditional Passive
HP
58174
EN
279
(+13)
MOV
5
ATK
5572
DEF
5840
MOB
5850
Weapons


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-1 | 3960 | 21 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-3 | 3840 | 21 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
3-4 | 4200 | 25 | 100% | 0% |
Weapon Effects
Increased Beam Damage LV 1
Inflict "Damage Taken from Beam Weapons Up 10%" on the enemy[1 turn].
Increased Beam Damage LV 1
Inflict "Damage Taken from Beam Weapons Up 10%" on the enemy[1 turn].
Increased Beam Damage LV 2
Inflict "Damage Taken from Beam Weapons Up 15%" on the enemy[1 turn].
Increased Beam Damage LV 2
Inflict "Damage Taken from Beam Weapons Up 15%" on the enemy[1 turn].
Increased Beam Damage LV 3
Inflict "Damage Taken from Beam Weapons Up 20%" on the enemy[1 turn].
Usage Restrictions
Damage to underwater enemies is halved
Ability

Increased Max EN LV 1
Increase Max EN by 5%.

EN Recovery (Single Unit) LV 1
Restore own EN 5% at the start of every turn.
Mechanism

Shield Defend
This further reduces damage when defending or using Support Defend.
Reduce damage taken by 20%.
How to get
Unit Development Diagram :
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