

GN Arms Type-D
GN-002+GNR-001D

Terrain Capability











Unit Stats
Level: 90/90

Include Conditional Passive
HP
73547
EN
358
(+32)
MOV
5
ATK
7014
DEF
7384
MOB
7375
Weapons


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
2-4 | 4080 | 24 | 100% | 0% |
Weapon Effects
Increased Physical Damage LV 2
Inflict "Damage Taken from Physical Weapons Up 15%" on the enemy[1 turn].
Increased Physical Damage LV 2
Inflict "Damage Taken from Physical Weapons Up 15%" on the enemy[1 turn].
Increased Physical Damage LV 3
Inflict "Damage Taken from Physical Weapons Up 20%" on the enemy[1 turn].
Increased Physical Damage LV 3
Inflict "Damage Taken from Physical Weapons Up 20%" on the enemy[1 turn].
Increased Physical Damage LV 4
Inflict "Damage Taken from Physical Weapons Up 25%" on the enemy[1 turn].


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
2-4 | 4560 | 25 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
3-5 | 4920 | 31 | 100% | 0% |
Weapon Effects
Increased Beam Damage LV 2
Inflict "Damage Taken from Beam Weapons Up 15%" on the enemy[1 turn].
Increased Beam Damage LV 2
Inflict "Damage Taken from Beam Weapons Up 15%" on the enemy[1 turn].
Increased Beam Damage LV 3
Inflict "Damage Taken from Beam Weapons Up 20%" on the enemy[1 turn].
Increased Beam Damage LV 3
Inflict "Damage Taken from Beam Weapons Up 20%" on the enemy[1 turn].
Increased Beam Damage LV 4
Inflict "Damage Taken from Beam Weapons Up 25%" on the enemy[1 turn].
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-4 | 5400 | 32 | 100% | 0% |
Ability

Increased Max EN LV 2
Increase Max EN by 10%.

EN Recovery (Single Unit) LV 1
Restore own EN 5% at the start of every turn.

GN Field LV 2
When damage taken is 3500 or less, there is no effect.
How to get
Unit Development Diagram :