
Unit Stats
Level: 80/80

Include Conditional Passive
HP
52672
EN
251
MOV
5
ATK
7050
(+335)
DEF
5548
MOB
5840
Weapons


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-1 | 3960 | 21 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-3 | 3840 | 21 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
3-4 | 3720 | 22 | 100% | 0% |
Weapon Effects
With Less Remaining HP, Higher Weapon Power LV 1
The lower your remaining HP is, the greater Weapon Power increases (up to 5% increase).
With Less Remaining HP, Higher Weapon Power LV 1
The lower your remaining HP is, the greater Weapon Power increases (up to 5% increase).
With Less Remaining HP, Higher Weapon Power LV 2
The lower your remaining HP is, the greater Weapon Power increases (up to 7% increase).
With Less Remaining HP, Higher Weapon Power LV 2
The lower your remaining HP is, the greater Weapon Power increases (up to 7% increase).
With Less Remaining HP, Higher Weapon Power LV 3
The lower your remaining HP is, the greater Weapon Power increases (up to 10% increase).
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-4 | 5400 | 33 | 100% | 0% |
Ability

Increased ATK LV 1
Increase ATK by 5%.

EN Recovery (Single Unit) LV 1
Restore own EN 5% at the start of every turn.

GN Field LV 2
When damage taken is 3500 or less, there is no effect.
Mechanism

Shield Defend
This further reduces damage when defending or using Support Defend.
Reduce damage taken by 20%.
How to get
Unit Development Diagram :