

ZZ Gundam
MSZ-010

Terrain Capability











Unit Stats
Level: 80/80

Include Conditional Passive
HP
52567
EN
254
MOV
5
ATK
7108
(+338)
DEF
5525
MOB
5817
Weapons


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-2 | 4320 | 24 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
2-4 | 4800 | 28 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
3-4 | 6000 | 39 | 100% | 0% |
Weapon Effects
With More Remaining HP, Higher Weapon Power LV 1
The higher your remaining HP is, the greater Weapon Power increases (up to 5% increase).
With More Remaining HP, Higher Weapon Power LV 1
The higher your remaining HP is, the greater Weapon Power increases (up to 5% increase).
With More Remaining HP, Higher Weapon Power LV 2
The higher your remaining HP is, the greater Weapon Power increases (up to 7% increase).
With More Remaining HP, Higher Weapon Power LV 2
The higher your remaining HP is, the greater Weapon Power increases (up to 7% increase).
With More Remaining HP, Higher Weapon Power LV 3
The higher your remaining HP is, the greater Weapon Power increases (up to 10% increase).
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-2 | 6000 | 37 | 100% | 0% |
Usage Restrictions
Damage to underwater enemies is halved
Ability

Increased ATK LV 1
Increase ATK by 5%.

(Vigor conditions) Increased ATK & DEF LV 1
When Vigor is Super High or higher,
increase own ATK and DEF by 5%.
Mechanism

Transform
Some units can transform during battle.
Transforming may cause the unit's Movement or usable weapons to change.
How to get
Unit Development Diagram :