

Zeta Gundam III
MSZ-006-3

Terrain Capability











Unit Stats
Level: 90/90

HP 76858
EN 362
MOV 4
ATK 8512
DEF 7670
MOB 8161
Weapons


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-2 | 4320 | 25 | 100% | 5% |
Weapon Effects
Increased Beam Damage LV 1
Inflict "Damage Taken from Beam Weapons Up 10%" on the enemy[1 turn].
Increased Beam Damage LV 1
Inflict "Damage Taken from Beam Weapons Up 10%" on the enemy[1 turn].
Increased Beam Damage LV 2
Inflict "Damage Taken from Beam Weapons Up 15%" on the enemy[1 turn].
Increased Beam Damage LV 2
Inflict "Damage Taken from Beam Weapons Up 15%" on the enemy[1 turn].
Increased Beam Damage LV 3
Inflict "Damage Taken from Beam Weapons Up 20%" on the enemy[1 turn].
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
2-3 | 3120 | 14 | 100% | 0% |


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
3-5 | 4200 | 25 | 100% | 0% |
Weapon Effects
Decreased DEF [1 turn] LV 3
Inflict "DEF Down 20%" on the enemy [1 turn].
Decreased DEF [1 turn] LV 3
Inflict "DEF Down 20%" on the enemy [1 turn].
Decreased DEF [1 turn] LV 4
Inflict "DEF Down 25%" on the enemy [1 turn].
Decreased DEF [1 turn] LV 4
Inflict "DEF Down 25%" on the enemy [1 turn].
Decreased DEF [1 turn] LV 5
Inflict "DEF Down 30%" on the enemy [1 turn].
Usage Restrictions
Damage to underwater enemies is halved
Ability

Increased Max EN LV 2
Increase Max EN by 10%.

Increased MOB LV 1
Increase Mobility by 5%.

(Vigor conditions) Increased ATK & DEF LV 2
When Vigor is Super High or higher,
increase own ATK and DEF by 7%.
Mechanism

Transform
Some units can transform during battle.
Transforming may cause the unit's Movement or usable weapons to change.