


Zeta Gundam (EX)
MSZ-006














Unit Stats
Pilot





Weapons


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-1 | 4440 | 23 | 100% | 5% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
2-3 | 3960 | 20 | 100% | 0% |


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-3 | 5400 | 31 | 105% | 10% |
Usage Restrictions
Damage to underwater enemies is halved


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
1-4 | 7080 | 50 | 100% | 0% |
Weapon Effects
Absolute Hit Weapon Attribute Damage Reduction Null
The higher your remaining HP is, the greater Weapon Power increases (up to 15% increase).
Absolute Hit Weapon Attribute Damage Reduction Null
The higher your remaining HP is, the greater Weapon Power increases (up to 15% increase).
Absolute Hit Weapon Attribute Damage Reduction Null
The higher your remaining HP is, the greater Weapon Power increases (up to 17% increase).
Absolute Hit Weapon Attribute Damage Reduction Null
The higher your remaining HP is, the greater Weapon Power increases (up to 17% increase).
Absolute Hit Weapon Attribute Damage Reduction Null
The higher your remaining HP is, the greater Weapon Power increases (up to 20% increase).


Range | Power | EN | Accuracy | Critical |
---|---|---|---|---|
3-5 | 5160 | 32 | 95% | 5% |
Weapon Effects
Increase Critical Damage by 20%.
Increase Critical Damage by 20%.
Increase Critical Damage by 25%.
Increase Critical Damage by 25%.
Increase Critical Damage by 30%.
Usage Restrictions
Damage to underwater enemies is halved
Unit Ability

Increased ATK LV 3

Increased EVA LV 1

(HP conditions) Increased ATK LV 3
Mechanisms
